基于Cortex-A53的俄罗斯方块游戏设计与实现

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基于Cortex-A53的俄罗斯方块游戏设计与实现-知知文库网
基于Cortex-A53的俄罗斯方块游戏设计与实现
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Design and Implementation of Tetris Game Based onCortex-A53Abstract Because of the rapid development of society,people's life rhythm is alsoaccelerating,and the pressures that follow are also multiplying.Games have gradually becomeone of the hottest ways to release pressure.The Tetris 2048 game is one of the hottest puzzlegames in recent years.The topic of this article is based on the design and implementation of the Tetris game basedon Cortex-A53.It is mainly developed in the C language on the 6818 development board based onARM Cortex-A53.Finally,two or more adjacent two or more adjacent Equal numbers are mergedinto a new random number.This random number is twice the original number.A new randomnumber will also be generated at the merged position.Until 2048 or adjacent numbers cannot bemerged,the game will end.In order to make the game more diversified,two functions of musicplayer and video player have been added.This article first analyzes the background of designing 2048 games,then tells thedevelopment of 2048,and analyzes the relevant knowledge,tools and environment required todesign 2048 according to relevant research methods,writes algorithms and two playbacks thatimplement the functions of 2048 The control code of the controller.Keywords:2048 game,Cortex-A53,Player
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