北京理工大学珠海学院2020届本科生毕业设计Design and production art of Fortune-Space--design and productionof character and user interfaceAbstractThe computer graphics technology in the game engine keeps iterating,in order toreduce the difficulty of art technology communication,the concept of next-gen game artworkflow gradually formed.This topic takes rougelike type game art as the main researchobject,to discuss the application of next-gen game art workflow.The content of this topicincludes the production and optimization process of high-subdivision models,create editabletexture masks and use them to create randomized texture shaders in the game engine,anduser interface (UI)art design.This topic proposes a set of solutions for how the next-gen game art workflow and UIart design are applied to rougelike type games,and it can also be applied to other next-genproduction standard games.Key words:next-gen game art workflow;Game model;Game texture;Gameengine;
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