AbstractAs the Internet information age changes all aspects of people's livesthat are closely related,games and virtual reality are highly valued andconcerned by many people for their high compatibility with the Internet.Among them,shooting games can give players the most hearty pleasure.Such games can not only eliminate the pressure of people in life,but alsoexercise the reaction speed and mentality in the game,while alsoimproving the ability to respond to emergencies.,With a very wideaudience.The Unity3D game engine,with its low entry difficulty and rapiddevelopment speed,has gradually become known to the public in themarket in recent years.This paper explores the development andimplementation of a military simulation exercise game based on Unity3d.The trend of the game that follows is a shooting game that is compatiblewith the first-person and third-person shooting games.The game canfreely switch the person to meet the needs of different players.The BattleRoyale elements,the mode of adding large maps and collecting materialsmake the game full of various random elements,and it has become ashooting game with richer gameplay.Players need to be alert at all times,and there are many hiding places and occlusions.Things make the gamemore strategic,and the marksmanship becomes the dual core of the game.With the release of "Jedi Survival"in March 2017,a lot of gamemanufacturers have developed a series of battle royale games to cater tothe market.So far,it has shown an objective development prospect.Thisarticle mainly describes the development principle of the gamecombining engine,game design and code implementation.At the sametime,for the processing of the game screen and the final game functiontest,I hope to provide ideas and reference for subsequent developers whodevelop the same type of game.Keywords:Unity3D;Action;Shooting;Battle Royale
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