基于Unity3D的独立游戏卡通Shader的研究与实现

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基于Unity3D的独立游戏卡通Shader的研究与实现-知知文库网
基于Unity3D的独立游戏卡通Shader的研究与实现
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AbstractIn recent years,with the rapid development of the game industry,variousexcellent game themes and game design have emerged endlessly.Withthousands of domestic and foreign game manufacturers contending today,various game companies and studios regard game quality as their own wayout,and screen rendering technology is an important part of game qualitymoving toward quality.Untiy3D game engine has been favored by manygame studios and many kinds sized game companies for its convenientdevelopment process,efficient cross-platform functions,diverse plug-inresources,continuous rendering pipeline support,and appropriate licensingconditions.Many independent games with excellent graphics such asOvercooked and Ori were produced by it.This project mainly adopts HLSL language,in ShaderLab and Shaderagile development plug-ins,to achieve cartoon-style game art effects withspecial functions.With Untiy3D's agile development features and new inputsystem,cartoon /low-poly style RPG games can be produced with differentoperation methods.It is hoped that some useful design ideas and methodscan be provided in the technical art development of independent games.
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