Design and implementation of Tetris based on QtAbstract The information age is in the high-speed development,but the electronic game alreadybecame one of the people life or essential attrition tools.Tetris is a classic game that has been around theworld for a long time,and game related programming is becoming more important as the technologyage continues to accelerate,it's a simple game,but it's a very varied one.The game's overall interfacedisplay consists of a box showing the main game area,scores and other display boxes,start and otherkeys.During the course of the game,the shapes composed of four squares appear randomly.The userpresses the four directional keys on the keyboard to control the squares in the game area,the top,bottom,left and right respectively control the direction of rotation,accelerated descent,left and right movementdirection,etc..Finally,the bottom of the box full line to eliminate integral,increase the level until theend of the game.This thesis includes the background of Tetris,the environment and the purpose andsignificance of game development.According to the knowledge,this paper discusses the Russian gamebackground and purpose,feasibility study analysis,demand analysis,basic functions,interface design,test results,etc..This game design is in the system support,with C++as the developmentprogramming language,in QT Creator 5.3.2 version of the programming platform to achieve gamedesign.Keywords:Game Design and Development,QT Programming,Signal,Slot function
暂无评论内容