游戏统一用户认证系统的设计与实现

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游戏统一用户认证系统的设计与实现-知知文库网
游戏统一用户认证系统的设计与实现
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AbstractWith the rapid development of information technology and network technology,there are more and more application systems within enterprises and institutions.Because these systems are independent of each other,the user must log in accordingto the corresponding system ID before using each application system.For this reason,the user must remember the username and password of each system,which brings alot of trouble to the user.In particular,with the increase in the number of systems,thepossibility of errors will increase,the possibility of illegal interception and destructionwill increase,and the security will also be reduced accordinglyWhen developing the system,I chose c#for language because it has a moreadvanced grammar system and the language machine of c#is beautiful.This systemmainly plans to build a single sign-on platform.In other words,after logging inthrough one authentication,we can access all application systems that are allowed toaccess and avoid frequent login.Before logging in,you need to register an account.Users can use this account to log in to the system to play all games in the system.Since all logins are grouped on this account,the security management of the accountis important,and then a verification code login is set to make the entire system moresecureAfter the final test of the system,we can understand that in the face of users'repeated logins and the cumbersome work of system administrators,the unified userauthentication management system solves this problem perfectly and improves thesystem to a certain extent.safety.Keywords:Unified Identity:Valid Login C#
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