三叶虫的进化(2048)小游戏的开发与设计

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三叶虫的进化(2048)小游戏的开发与设计-知知文库网
三叶虫的进化(2048)小游戏的开发与设计
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The development and design of the trilobite evolution(2048)mini-gameAbstract Trilobite evolution (2048)mini-game is an almost well-known digital puzzle classsingle small game.First posted on Github on March 20,2014,by Gabriele Cirulli,then used byvarious platforms.Alleviate the pressure of life,adjust the mood is the original intention of thissmall game.We use the Java language and eclipse software to re-develop a clear interface andhas four levels of the game 2048,the game interface,map,levels,sound,control,integration andso on.In our design,we use the JFRAME class to build our game form,call the initView(method of the level object to build the interface,and create a JLabel object to display text orimages,keyevent classes are used to represent the keystroke events that occur in the component,such as the KeyAdapter object implementing the KeyListener interface,placing blank squaresinto the List collection,or using the random class to create objects if the collection is not empty.With this has realized a more succinct control 2048 small gameKey Words Trilobite evolution 2048 mini-game puzzle brevity
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