基于unity的闯关解谜游戏设计与实现

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基于unity的闯关解谜游戏设计与实现
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AbstractThe development of computer technology,the increasingly rich gameconcept,the increasing realistic demand;Whether it is the popularity ofonline adventure puzzle games in recent years,or the growth of real roomescape sites,AVG shows the popularity of the game market.The research project is the first and third perspective,complementarywith rich game plot adventure puzzles the production is based on unity3Dengine win10 system and c programming language,and use Photoshopto make the game UI design,using the unity3D animation system soundAI collision detection systems are shown more game levels,such as theplayer simply by moving the control combined with a variety of plot,tounderstand the various levels,finally presents a complete,interesting plotThe combination of the first perspective and the third perspective givespeople a wonderful sensory experience and avoids the tedious and singlegame process.key words:the first perspective and the third perspective unity3D AVG
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